“Never, ever underestimate the degree to which people will scatter themselves into a deep fog in order to avoid seeing the basic realities of their own cages. The strongest lock on the prison is always avoidance, not force.” (Stefan Molyneux)
Thursday 13 August 2015
Comic review: Grant Morrison’s 18 Days #2- The Art of War
Script: Grant Morrison, Gotham Chopra & Sharad Devarajan
Art: Jeevan J. Kang
Publisher: Graphic India
Released: 12th August 2015
Comic book reviewers shouldn’t really rave over this comic, and if they do so, you need to be very suspicious about their motivations (cough, re-tweets).
That doesn’t mean that it’s a bad comic though, because it isn’t. What it is, is a comic that is establishing what is to come next in the narrative. It’s a comic that is doing the boring work before the big battle kicks off. It’s a comic book about political intrigue, motivations, and the heroes of the upcoming war playing a strategic game of chess in order to set up their enemies for their inevitable defeat.
18 Days #2 features people putting down their arms and armour, and talking about tradition, honour, oaths and fate. The villains have lots of rule about who and when they will, or will not fight. They are all related, and have long histories and grievances against each other. The heroes are exploiting all of this, as they talk to the different people, playing them off against each other, and strategize for the upcoming battle.
The message of course is that success comes from effective strategising, from brains over brawn. The strongest, bravest, fastest, most powerful warrior doesn’t always win, the smartest warrior wins. War is manipulation, about playing sides off against each other.
A modern example of the art of war and deception would be how the US (and EU) is currently using ISIS to destroy Syria, whilst simultaneously using the terrorist group (largely funded through US allies in the Middle East) to justify a Police state back home. The strategy of the US using ISIS as a proxy army allows them to destabilise Syria and to blame it on somebody else. When the country is a complete mess they can then send in their own ground troops to finish them off, murder all of the leaders, install a puppet government, and steal the countries resources, just like they did in Libya.
That’s how you strategise in war. That’s how you use your enemy to defeat a greater enemy, just as the US used the Taliban in Afghanistan to bog down the Russians in an unwinnable war that helped to destabilise the entire Soviet Union. Sure, the Taliban led to Al Qaeda, 9/11, 7/7, Iraq, the NSA and all of the other ‘problems’ in the world right now, but the bottom line is that the strategy worked. The Soviet Union collapsed, and the western banks and corporations that control western governments now have the perfect, permanent enemy in Islamic terrorism. This manufactured, and controlled enemy can now be sent around the world to bomb and maim, thus justifying less freedom in the west, and more western corporate imperialism and hegemony abroad, whilst claiming it’s all about human rights, freedom and democracy. Yeah, the US might be invading your country, but they are only there to protect you from ISIS/Al Qaeda. It’s true, yet it’s a lie at the same time. That’s the art of war, and that’s how you get things done.
The mainstream corporate media sell war as good versus evil, as neo-liberal democracy versus anything that dares to challenge it. They do so because they need to justify the corporate/statist/fascist status quo, and to portray their side as the heroes, and the other side as the villains. Contemporary superheroes play the role of soldier heroes, fighting against democracy hating dictator villains, fighting for freedom, whilst supporting indentured servitude to the corporate state.
Grant Morrison’s 18 Days #2 is a bit more complex than an average neo-liberal comic book. That’s partly due to Morrison himself, but largely because the book comes from ancient Indian wisdom (the Mahabharata) and so it has a bit more substance than the ignorant idiocy that is fed to us today.
Get the book if you want to explore Indian mythology and culture, but get it if you want to expand your horizons, and understand the complexities behind the art of war.
War is not about dictators and the illusion of freedom that is western style neo-liberal democracy. It’s not what you read in contemporary comic books, see on your television sets, and read about in your corporate newspapers. War is more complicated than what you see on the surface, and that is what 18 Days #2 is exploring.
It’s a book about war strategy, about what to do before the battle, and how to manipulate and weaken the enemy before a shot is fired. It’s about preparing for victory through proactive intelligence, using the most powerful weapon that we, as human beings, possess, that being the power of the mind.
Brains over brawn baby, it wins every single time, and that’s why the US isn’t bombing ISIS into oblivion right now. They could, but what would that achieve? ISIS are there to get rid of President Assad first (he’s an evil dictator, didn’t you know?) and then, who knows how they could be used next? Iran, Russia, something back home if the people start to question government authority perhaps? So many options, but that’s the game of war. We need to understand how it is being played, not for us, but against us, as right now, those in control, the evil people that control the world, are dividing, conquering, and walking over every single last one of us.
Rating: 7/10 (To divide and conquer, it’s the art of war)
Labels:
18 Days #2,
Comic book review,
comics,
democracy,
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Grant Morrison's 18 Days #2,
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ISIS,
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The Art of War,
The Mahabharata
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